While you could think sometimes I hate the games in Basic, it's not true, and programs like Krypton make me look that we can have some fun no matter the language used to program the game, but nearly a minute later of forming the playing area .
Simple and fun, Krypton is a "biphase" shooter in which, first, we'll lead a viewpoint, which controls a laser, with which we shoot to the enemy ship before they shred the scenery. After a certain number of ships destroyed, a missile is shot, which is responsible for the remaining wipe off the map.
In the second phase we have a ship and we kill saucers armed with missiles, while dodging asteroids (or cauliflower), whose we can avoid moving fast.
Krypton is quite fast in general and has some great quality details as the shadow on the buildings of the attacking ships, even with the typical faults of a game in BASIC, as it stops few tenths of a second every time you shoot a laser.
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