Inspired in the 80s air hockey machines, Hyperball could have been a notable game if it had not some failures... If you play two players mode, there's no problem, although disc has an erratic movement.
But in one player mode, the opponent has no IQ; it has some predetermined movements and, knowing it, it's too easy.
Music is not good, but the coder knew it and gave us the possibility to turn it off.
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