· review computeremuzone
Guss was the protagonist of at least four Spectrum games, within the 'Astrodata 3000' series of Creative Publishers (soon in CEZ, I hope). It was a series of kiosk sales, and I had (and I have) the first one. His charm (apart from the logical subjective appreciation) was the rudimentary synthesis of voice he incorporated, which for a child not reached adolescence was little more than magical.
I did not know until recently the existence of a Guss adventure for Amstrad CPC, framed in the collection 'Amstrad Data'. And I don't know if it was the only one in the series or there were more.
It is, like those of Spectrum, a very simple educational-conversational adventure, probably programmed in BASIC that, like the previous ones, probably only has an interest for those who had it and remember it with nostalgia.
Ranking de versiones
Como pasa de vez en cuando, a la hora de hacer la ficha hace unos días, no teníamos ni idea de que este juego se había lanzado también para MSX.
En este caso, se trata de una conversacional sin gráficos, lo que viene a empeorar un poquito el panorama.
Lo ponemos a vuestra disposición, y os adelantamos la noticia de que hay alguna otra aventura de Guss disponible también para este sistema.
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