On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

Title: Speed Demons
Genre: Arcade
Type: Racing
Distribution: Commercial
Price: 2995 Pts
Available Magazines
| Rating | Votes |
| 7 | 1 |
| 8 | 4 |
| 10 | 7 |
Programación principal: Kevin Cook
Rutinas de movimiento, efectos climatológicos,, editor de comportamiento de terreno: José Enrique García.
Programación adicional: Francis Lillie.
Comportamiento de coches CPU: Miguel Angel Tartaj.
Gráficos, animación: José Manuel Fernández Olí.
Gráficos adicionales: Daniel Mauro.
Músicas Y Sonido: Enrique Morera, Daniel Mauro.
Coordinación: Miguel Angel Tartaj
Dinamic Multimedia, after the impulse obtained by the success of its sports franchises, began to monopolize practically the entire Spanish video game market. There was no game that was not distributed by them, and they were many in a relatively short space of time.
Sometimes they were foreign game locations, a market that they would delve into later as FX Interactive, but most were made in our country, either by completely Spanish teams, or with members of various nationalities (as in this case, in which the main programmer is foreign).
Speed ??Demons drinks from the sources of great classics like 'Super Sprint' and 'Super Off Road', and drinks appropriately, as the addiction it causes is the same as its inspirers.
The dynamics of the game is simple: you race against other players in a league that integrates several circuits (there are several leagues), and at the same time you can improve your car with various options that you will find in the store. You will get the money for it depending on your results in the races.
The creators of the game were Chaos Effect (or Chaos Effect, as it appears in the version that you have available for download). His career ended with this game, having debuted a year before with Vital Light, a game for Amiga distributed by Millenium, which you also have available at CEZ.
It was also distributed outside our borders by East Point Software ... And Eidos ... And Kixx ... Or all of them at the same time. At least it is what is deduced from the cover of the international budget version, which you can see in the corresponding tab.
In short, a very entertaining game that, apparently, also enjoyed some success.
Sometimes they were foreign game locations, a market that they would delve into later as FX Interactive, but most were made in our country, either by completely Spanish teams, or with members of various nationalities (as in this case, in which the main programmer is foreign).
Speed ??Demons drinks from the sources of great classics like 'Super Sprint' and 'Super Off Road', and drinks appropriately, as the addiction it causes is the same as its inspirers.
The dynamics of the game is simple: you race against other players in a league that integrates several circuits (there are several leagues), and at the same time you can improve your car with various options that you will find in the store. You will get the money for it depending on your results in the races.
The creators of the game were Chaos Effect (or Chaos Effect, as it appears in the version that you have available for download). His career ended with this game, having debuted a year before with Vital Light, a game for Amiga distributed by Millenium, which you also have available at CEZ.
It was also distributed outside our borders by East Point Software ... And Eidos ... And Kixx ... Or all of them at the same time. At least it is what is deduced from the cover of the international budget version, which you can see in the corresponding tab.
In short, a very entertaining game that, apparently, also enjoyed some success.
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8.2
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