Barbarian II - The Dungeon of Drax (Palace 1988) :: MSX Zone
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Barbarian II The Dungeon of Drax  
karnevi · 2019-06-30 · 17694 views [#324] 
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Carátula / Cover
info MSX [329] 
Genre: Videoaventura
Type: Action
Distribution: Commercial
Price: 875 Pts
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Puntuacion 8.3
Puntuacion 8.2
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developing team
Original Spectrum: Paul Atkinson (Icon Design)

Versión MSX
Programa: Álvaro Mateos Herrera
Gráficos: David Brioso
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karnevi · review computeremuzone
Barbarian (not to be confused with the Psygnosys game), was the star game of Palace Software. His one-on-one duels in which slicing off other people's heads brought him closer to glory were impressive, as was his cover with the exuberant Maria Whittaker and a stocky guy from whom we were never interested in knowing the name (Michael Van Wijk was called, Google he goes to the rescue thirty years later).

Its success did not involve a conversion to MSX, even if it was the usual tricks, and users of that computer were left without enjoying it (although recently a version for MSX 2 has been developed).

That did not prevent the return of our hero, now accompanied by the heroine (Maria ... Mariana, the suggestive bust), was also produced in this system so often forgotten, by the hand of the prolific converters Mateos and Brioso, a the ones that Erbe so often used).

The idea was to retake the duels, with the same movements that had made him famous, but transforming the game into a video adventure in which you could go through trails and caverns through four levels, until you find Drax.

The conversion is direct, as we said. And that means that, despite not losing only speed, the sound is again the worst part of the game, if we take into account that the graphics are from Spectrum and they were very good in the original. But the sound is like that of a 48K, and that in an MSX that originally had many more possibilities, it subtracts some points.

Barbarian II is a great game, although (as almost always) it could have been better.
Author: karnevi

Created: 2019-06-30
Visits: 17694 (#324)

Thanks to:
Araubi (carátula y manual)
Pavero (map Spectrum)
Martos (game)
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