Praetorians (Eidos 2003) :: PC Zone
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karnevi · 2020-05-27 · 12412 views [#332] 
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Carátula / Cover
info PC WIN [208] 
info PC WIN [135] 
Genre: Strategy
Distribution: Commercial
Available Magazines
Rating Votes
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7 1
Puntuacion 8.0
Puntuacion 9.1
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developing team
Project Director: Javier Arévalo
Executive Producer: Ignacio Pérez Dolset
Lead Programmer: David Punset Martínez
Lead Artist: JJ Palomo
Lead Designer: Jorge Luis Sánchez
Music & Sound: Mateo Pascual
PR & Marketing: Íñigo Vinós
Programming: Miguel Angel Pastor Manuel, Julián Pérez, Ismael Noche, Rubén Ramos Salvador, Raúl Ramos García, Sergio Garcés
Game Art: Alberto Garciá, Iván De Andrés González, Francisco José García Calpe, Luis Calero Serrano, Iván Del Rio, Jose Manuel Oli
Design and Production: David Mur, Juan De Miguel
Cinematic Sequences: Juan Benito Garraza Zurbano, Mariano Ángel Parra, Rafael Lozano, Enrique Gato
Testing Luis Sánchez, José Antonio Ramírez, Daniel Fernandez, Yun Martinez
Additional Work: María José Romero, Raquel Capilla, Jorge Rosado de Álvaro , Antonio Herranz Cabrera, Juan Antonio Alcázar Redondo, Jorge Blanco, Marcos Matías Martínez Carvajal, Javier Abad
Uses Bink Video Technology Copyright by RAD Game Tools Inc.
Chorus direction: M Angeles Calahorra Fernandez
Uses Zlib compression library thanks to Jean-loup Gailly, Mark Adler
Uses Ogg-Vorbis sound codec thanks to Xiphophorus
Mantis Bugtracking System thanks to Kenzaburo Ito
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karnevi · review computeremuzone
After the success of Commandos and its sequel, Pyro Studios set out to stay on top of the market with another game set in a very different era, but with the same game principles that they had liked so much around the world.

On this occasion, the game is set in the campaigns of Julius Caesar, and we must face barbarians and Egyptians in our fight to dominate the known world.

The game sold very well, although it did not reach the levels of the company's star franchise. It received generally positive reviews, highlighting the graphic performance in relation to the technical requirements of the game, which were not very high. On the other hand, aspects such as the limitation of the camera, certain aspects of the sound and some failures of the multiplayer mode were criticized.

Its soundtrack was very well received, so Pyro decided to commercialize it in 2006, three years after the game's release.

The "HD Remaster" version has recently been released, by Kalypso Media. As its name indicates, it includes a higher resolution and better textures, also reactivating the multiplayer mode. In addition, it has also been released for Playstation 4 and XBox One, which will allow its access to a larger niche of players.
Author: karnevi

Created: 2020-05-27
Visits: 12412 (#332)