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Meganova Meganova
Dinamic Alternative  1988
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karnevi karnevi · 2000/11/10 · 75546 views [#71]
On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!
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info ZX Spectrum
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info ZX Spectrum
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Other versions: CEZ GAME CARD
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Language: spanish english
Title: Meganova
AKA: Meganova. The Weapon
Genre: Arcade
Type: Shoot 'em up
Distribution: Commercial
Price: 875 Pts
Price: £2.99
Available Magazines
MicroHobby  Your Sinclair  Crash 
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Rating Votes
3 1
4 1
6 4
7 9
8 3
9 1
10 9
rating Puntuacion 7.8
rating Puntuacion 7.3
rating Puntuacion 5.3
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IF YOU LIKE IT...
ZX Knightmare
Deva (देव)
Hell Tank
Outer Intruders
Yucan
Delfox
Turbo Girl
Super-Gun
COMPILATIONS
Dinamic 5º Aniversario
2x1: Meganova · Capitán Sevilla
developing teamdeveloping team
Programa (SP, AMS, MSX): Antonio Ruiz
Programa (C64): Luis Mariano García Corral
Gráficos: Roberto Herrera
Carátula: Alfonso Azpiri
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In CEZ and other CEZ Zones
CEZAmstrad ZoneC64 ZoneMsx Zone
In other pages
Amstrad ESPIndice RetroGoto 1982
Links
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titmagazines
magazine Issue 179 (octubre 1988). Page 45
6.7
Hola, me llamo Philip Sunset, aunque mis amigos me conocen por «manos largas» y mi oficio es uno de los mejores pagados de la galaxia: apropiador indebido de objetos que no poseo, aunque vulgarmente hay gente que a esto lo llama ladrón o ratero.

Y esta vez me he metido en un lío de los gordos. Resulta que acepté «tomar prestado» el Sprocket System, al parecer uno de los tesoros más guardados del ejército Drowhar.

Pero, como era normal, a estos chicos no les ha -hecho mucha gracia lo del préstamo y han decidido convertirme en fosfatina cósmica, cosa que no les va a resultar demasiado fácil ya que antes de dedicarme a esto del robo estuve contratado como piloto en las fuerzas interesteralers de la confederació Terra-1, aunque quizás no me vendría mal del todo que me echarais una mano...

Una o varias manos váis a tener que echarle a Philip Sunset si queréis ayudarle a cumplir su misión, pues la dificultad que han conferido los señores de Dinamic a este arcade no tiene calificativo conocido: ni imposible, ni complicado, ni nada que hayáis escuchado antes, ya que este «Meganova» es archi-super-ultra-mega-injugable, y no exageramos ni un pelín.

De todas formas su dificultad y elevado grado de adicción no le confieren la calidad a la que Dinamic nos tiene aconstumbrados.

El movimiento es notoriamente lento para un juego de estas, características en el que se supone debe premiar la velocidad; los gráficos, aunque bien diseñados y variados, consiguen mezclarse tan bien con los escenarios del fondo que poder discernir si llevas tu nave, la del enemigo o si hace ya media hora que te han disparado resulta casi imposible.

A esto, como colofón final, hay que sumar una total falta de originalidad ya que juegos tipo «Némesis» como es el caso del programa que hoy nos ocupa, desfilan casi todos los días por nuestras pantallas.

PUNTUACIÓN

Originalidad: 3
Gráficos: 7
Movimientos: 6
Sonido: 6
Dificultad: 10
Adicción: 8
 

magazine Issue 50 (february 1999). Page 46-47
34
Dinamic shoot-'em-up (in millions of different loads as ever) which has finally appeared in this country on the Alternative label. But don't be deceived by Dinamic's reputation -this isn't up to its usual high standard. All right, so it's hard -but it's also boring. A shoot-'em-up of sorts, it's slow, turgid and about as addictive as a bunion. It does, though, have some splendidly badly written inlay notes. "You enter the caves of Otnirebal, and when you come out an imperial gigaship traps you. Surprise! Your old pals from Drowhar are waiting for you. Be tough and pray whatever you know; the battle will be final." (As translated from the Norwegian by Bengt Bengtsson.)

Overall 34º
 

magazine Issue 72 (january 1990). Page 56
57
Your quest is a tough one: you are Philipus Sunset and happen to have 'borrowed' a sprocket system from the evil Drowhar Empire when they weren't looking (who thinks up this stuff?). You now have to get the system back to your base in tip top condition with the Drowhars out to get you. You must fight against them in your space ship: only the most couragous can survive this challenge.

Basically this is Game Over II with new graphics. Yes folks, it also happens to be programmed by Dinamic who did the Game Over games. If you played Game Over II you'll see what I mean just by looking at the screen shot.

The graphics may be similar to other games, but they're well defined, and the parallax scrolling in the background gives a really good effect. Meganova is just a shoot 'em up, and the sprites are quite sluggish at moving along the screen too which spoils the effect. You collect extra power and weapons as you go along. Sound is there but not very impressive. The title tune is irritating and the effects wont blow your mind.

Meganova is a cheap alternative (no pun intended) to full price shoot 'em ups but you won't be playing it for long. A decidedly average game.

Overall 57%
 

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