On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!




Title: Sword Fight
Genre: Arcade
Type: Beat 'em up
Distribution: Commercial
Price: 600 Pts.

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There were also the consoles, with a gaming history more similar to that of computers with the Motorola 68000. And if they had anything in common it was the coin-op conversions (later we would find out that in the US they also made them for PC).
What's the point? Well, we all have games like 'Golden Axe' in mind, and this one drew from it (although not as obviously as in Sword Fight II) and from others like 'Barbarian' or 'Crime Wave', a game that stood out for its digitized graphics, novel in its time.
And that is what this game offers us, a classic beat 'em up that is quite limited, with VGA digitized graphics, sound through the speaker and still scenarios that we access after defeating all the enemies that appear in each round.
The truth is that it becomes monotonous and repetitive after a few minutes of playing, but we could ask for little more from a game created by a single person and marketed in newsstands by Ediciones Mago (formerly Ediciones Manali).
Its second part, created a year later, represented a quantitative leap that we will tell you about in its file.
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