Sgrizam

manualmanual
The Adventure

The twenty-fifth century. Warriors from the planet Kindos have attacked Earth, kidnapping Princess Doxaphin and stealing all the riches of the Imperial Palace.
The Emperor Cophenix II, Lord of the Kingdoms of Normax and Dinax, has entrusted the rescue mission to his faithful vassal Mirdav who, if successful in his task, will receive the hand of the princess and half the fabulous treasure as a dowry.
To do this, you have to get into the Castle of Kindos and bravely face a number of enemies who will attempt to ensure that your mission fails.
The key to success is in your weapon, the most precious jewel of the Empire. The sword SGRIZAM, victor in a thousand battles, forger of legends, the inspiration of passions.
Let the sword's power guide you in this fantastic adventure.


Your Moves

Mirdav is a consummate athlete, who can jump so as to evade his small adversaries, he can race, he can attack with his sword or he can crouch so as to protect himself from winged enemies.
What to do at any time, and in the face of any enemy, is the question which you will answer as you run along the passages.
You have a sword, a most beautiful princess locked away in a cell, unbelievable treasure and a great wish for adventure.
What more do you need?


Controls

[Q] - Jump; [O] - Advance; [SPACE] - Stop; [A] - Crouch; [P] - Attack


Your Enemies

To get through the passages of the Kindos Castle is not exactly like going for a walk. You will be stalked by giant spiders, snakes with lethal fangs, enormous rats, zombie ducks, mutant skeletons, razor-sharp flying knives, etc. All the ingredients by which to make you measure your next step with the greatest care.
When you are quite certain that you have got away from a rat, you will probably find that a knife will cut clean through your jugular vein.
Sure that you have escaped the attack of ducks and skeletons, you will find that you have been run through by an enemy sabre.
You can be sure that this Castle is not a rest hotel.


Loading Instructions

Type LOAD "" and press ENTER. Press PLAY on the cassette recorder.


(c) 1986 AMERICANA Software Ltd.
PUNTUACIONESpuntuaciones

CEZ

Total 6.5
Valoración editorial
No está mal
Valoración actual y desglose por apartados.
#316 en spectrum #128 en Arcade
Nota actual CEZ
Gráficos 8.4
Música 7
Jugabilidad 5.4
Presentación 9.5

Comunidad y Revistas

Usuarios
Usuarios
6.1
#375 en spectrum #161 en Arcade
Revistas
Revistas
6.6
#144 en spectrum #76 en Arcade
Votos
30
Participación
#126 en spectrum #56 en Arcade
Nota Votos
1 2
2 1
3 1
4 3
5 3
6 8
7 6
8 1
10 5
equipo de programaciónequipo de programación
comentacomenta
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