· review computeremuzone
The mission is to direct the ship you are in, dodging lots of stars of all types, and pose it on a platform that continuously moves on the ground.
Leaving aside the fact that landing on Saturn would be highly unlikely for reasons that are irrelevant, the game is the perfect example of how a technically poor program can produce great fun.
The ugly graphics and testimonial sound are compensated by the high addiction that dodging objects produces while you are thinking about which way to direct the ship.
Will A. Mateos be the same one programmed by West Bank and Capitán Sevilla (Captain 'S')?
The fact that the first of the two mentioned games is from the same year leads me to think that it is not, but it would not be the first case in which someone evolves in that way in a few months.
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