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INTERVIEWS
IMAGE
DESCRIPTION
Cesar Astudillo "Gominolas"
Edge has interviewed one of the most remembered musicians of the Golden Age of the Spanish soft (in Spanish only).
Comments (11) 09/03/2008
Javier Sánchez Alcázar
Conversation with one of the authors of Corrupt, interactive fiction published by G.LL. (in Spanish only, please use a web translator)
Comments (0) 05/01/2008
Juan Delcán
Graphist of the - probably - best spanish 8 bit game: La abadía del crimen. An interview by Zemman & Mandrake (now in Spanish only, please use a web translator).
Comments (8) 03/12/2007
Jon Ritman
Coder of classics like Batman, Head over Heels or the two parts of the best 8 bits soccer saga: Match Day. An interview by Guardian Misterioso and CEZ.
Comments (1) 6/19/2007
José Vicente Pons
Actual Exelweiss CEO and old Opera and Comix member, Jose Vicente Pons answer the question asked by German Aracil Boned, also known as Tecnoxarxa (in spanish only, please use a web translator).
Comments (0) 5/6/2007
Alfonso Fernández Borro
Graphist of Viaje al Centro de La Tierra (Journey to the center of Earth) or R.A.M., between others. An interview by Karnevi (in spanish only, please use a translator).
Comments (1) 2005/04/24
Alberto Pérez
Cyberbig (published by Animagic) and Slowglass co-founder, he talked with Nach (an old member of CEZ) in a conversation that is reproduced here for your information (in spanish only, please use a web translator).
Comments (0) 8/5/2001 - 5/24/2004
Juan Eduardo Vargas & Víctor Fernández
Main coder and graphic designer of Explorer XXXI and Defcom 1, two games whose were received with diferent opinions by the people. An interview by Karnevi (in spanish only, please use a web translator).
Comments (1) 5/11/2003
Andrés R. Samudio Monro
Founder, producer and director of the most powerful adventures company of Spain. An interview by Karnevi (in spanish only, please use a web translator).
Comments (2) 7/14/2001
Luis Mariano García Corral
Coder of Arctic Moves (PC) and the best conversions of the Dinamic games for the Commodore 64. An interview by Karnevi (in spanish only, plese use a web translator).
Comments (0) 12/5/2000 - 1/24/2002
Raúl Ortega Palacios
Graphic designer in titles such as Capitan Trueno or Megacorp, he told us his experiences in this interview with Karnevi.
Comments (3) 9/23/2000

 

INFORMATION
The programmers of the golden age have many things to say yet. In this page you could find interviews with the people who made possible all this, both Spaniards and foreign people.

RANDOM GAME
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508
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458
271
113
46
134
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496
348
128
3
11
8
1
3000777
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AMC
LAST COMMENTS
Commandos 2 - Men of Courage» ESTOS JUEGOS DE COMANDOS no pueden bajar ... (ADGC)
Parchitoke» @Jorge Bernal Hola Jorge, ¡el placer es ... (administradores)
Parchitoke» Es un placer encontrar una reseña de mi ... (Jorge Bernal)
Maldita Castilla» Buenas, Juan. Esa versión no la he pro ... (Atticus)
Maldita Castilla» En Mac no se puede ejecutar high Sierra ... (Juan)
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