Teodoro no sabe volar / Teodoro can't fly (Retroworks 2010) :: Spectrum zone
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Teodoro no sabe volar · Teodoro can't fly  
karnevi · 2019-02-20 · 7546 views [#521] 
 
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info SPECTRUM [261] 
Other versions: CEZ GAME CARD
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Genre: Videoaventura
Type: Plattforms
Distribution: Amateur
Site: Web page
Forum: Discussion | Register
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developing team
Original idea, design, graphics, music and cover: Fco. Javier Velasco (Pagantipaco)
Programming and debugging help: Jaime Tejedor (Metalbrain), Javier Peña (utopian)
Sound engine: Jonathan Smith (JOFFA)
Music engine: Beepola

Programming (Amstrad, MSX): José Vila Cuadrillero (ZilogZ80a)
Graphics, Screen & Loader (Amstrad CPC): David Donaire Sánchez (DaDMaN)
Additional graphics (MSX): José Vila Cuadrillero (ZilogZ80a)
Sound engine, music and SFXs (Amstrad, MSX): José Vicente Masó (WYZ)
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karnevi · review computeremuzone
Theodore is the court jester. He can not fulfill his dream of being part of the army because he needs to fly for it, and he does not know.

But one day, the peaceful kingdom they inhabit is attacked by a mysterious army, and the desperate king asks for help, because no one else is left.

With this argument starts "Teodoro does not know how to fly", the second game for Spectrum that Pagantipaco developed in Retroworks.

And like his previous creation, Gommy, Medieval Defender, one thing stands out above all others: color. Forget about the multitude of monochrome games that swell the lists of titles programmed for the Sinclair computer and remember classics like Rescue from Atlántida, "Savage" or "Flunky". Colorful everywhere, joy, lighting ... So much, that it may even seem excessive at times, but few; because it does not interfere with the development of the game, it does not become annoying ... Even though it may threaten it.

The sound aspect is, in turn, at the height of the graphics, with pleasant melodies that accompany our adventures.

The game has a measure of playability, which makes it possible to advance without too much difficulty through its extensive mapping. It is not a chimera to finish it in a few days.

With this title, Retroworks followed its path, slowly but surely, towards the maturity of the 8-bit retro market.
Ranking de versiones
· SPECTRUM: La versión original, creada por Pagantipaco, es como decimos uno de esos juegos que se empeñan en demostrar que el Spectrum podía tener tanto colorido como otros ordenadores.

· AMSTRAD CPC: Programado por Pepe Vila, al igual que la versión MSX, cuenta con unos bellísimos gráficos realizados por DaDMaN, que le sacan todo el provecho al mayor potencial gráfico del ordenador.

· MSX: Como las demás, exprime el potencial del ordenador, lo que siempre será de agradecer por sus -en muchas ocasiones- sufridos usuarios.

En definitiva, no podemos destacar una versión por encima de las demás.
9.2
9.1
8.6
9.2
8.7
Author: karnevi

Created: 2019-02-20
Visits: 7546 (#521)

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