On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

Genre: Arcade
Type: Shoot 'em up
Distribution: Amateur
Contest: MSXdev'13
Links
| Rating | Votes |
| 6 | 1 |
GFX: Miguel Ángel Fernández (aka Sutchan)
Music & FX: John Hassink
manual=================
SHMUP!
(c)Imanok 2013
=================
Once again, alien forces threaten the Earth. Now it's time for you to repel the attack and save the planet.
*** HOW TO PLAY ***
You control two spaceships simultaneously, which can switch between two different attacking formations: horizontal and vertical.
Along your way, you will find some containers which drop a fusion capsule after being destroyed. Collect 3 capsules with each of your spaceships and they will fuse together, getting an unique spaceship with a greater attacking power. The fusion state will last for some time (check the fusion indicator) or until the fused spaceship gets hit.
If one of your spaceships is destroyed, it will lose all the capsules it may have collected and a new one will appear from behind if you still have stock available. The new spaceship will keep waiting until the other one picks it up or until the other one gets destroyed (in such last case, the new one will automatically get the player control).
Your stock will be increased every 8.000 points.
*** CONTROLS & KEYS ***
Cursor Keys/Joystick (in any port): Player control
/Fire 1: Shoot
//Fire 2: Switch attacking formation
SHMUP!
(c)Imanok 2013
=================
Once again, alien forces threaten the Earth. Now it's time for you to repel the attack and save the planet.
*** HOW TO PLAY ***
You control two spaceships simultaneously, which can switch between two different attacking formations: horizontal and vertical.
Along your way, you will find some containers which drop a fusion capsule after being destroyed. Collect 3 capsules with each of your spaceships and they will fuse together, getting an unique spaceship with a greater attacking power. The fusion state will last for some time (check the fusion indicator) or until the fused spaceship gets hit.
If one of your spaceships is destroyed, it will lose all the capsules it may have collected and a new one will appear from behind if you still have stock available. The new spaceship will keep waiting until the other one picks it up or until the other one gets destroyed (in such last case, the new one will automatically get the player control).
Your stock will be increased every 8.000 points.
*** CONTROLS & KEYS ***
Cursor Keys/Joystick (in any port): Player control
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