Beepertron - Nobrainsynth

manualmanual
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______ _____ _____ ______ _____ ______ _____ ______ ______ ____
|¬ _ | |¬ __| |¬ __| |¬ __ | |¬ __| |¬ __ | |_¬ _| |¬ __ | |¬ __ | |¬ __\
| |_| / | |___ | |___ | |_| | | |___ | |_| | | | | |_| | | | | | | | _
| __ \ | __| | __| | ___| | __| | _ / | | | _ / | | | | | | | |
| |__| | | |___ | |___ | | | |___ | | _ | | | | _ | |_| | | | | |
|______| |____| |____| |_| |____| |_| |_| |_| |_| |_| |_____| |_| |_|

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BEEPERTRON - 1 BIT MUSIC GAME
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101010101010110001010100101 -> 2006 Dioniso <- 010100101011010101010101010101
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> B E E P E R T R O N
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8k ROM for the MSX system.
My excuse for participating another year in the MSXDev.

No PSG, SCC or OPLx used in this game. Just 1-bit key-click.

Try to follow the computer in three different levels: EASY, NORMAL, HARD.

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> G A M E C O N T R O L S
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The keys are like follow:

Menu:
UP, DOWN, SPACEBAR

Game:

ESC for PAUSE when you play (!).

-=First Octave=-

.2.3...5.6.7.
Q.W.E.R.T.Y.U

-=Second Octave=-

.S.D...G.H.J.
Z.X.C.V.B.N.M


--------------- > NOBRAINSYNTH CONTROL SCHEME < -------------------

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| | |2| |3| | |5| |6| |7| | |S| |D| | |G| |H| |J| | |
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| | |_| |_| | |_| |_| |_| | |_| |_| | |_| |_| |_| | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
|_| Q | W | E | R | T | Y | U | Z | X | C | V | B | N | M |_|
|___|___|___|___|___|___|___|___|___|___|___|___|___|___|



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Thanks to Eduardo Robsy for betatesting and tools.
Thanks to jltursan for his tools.
Thanks to Onur for his help with samples.
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> L E G A L
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You can distribute this ROM freely but without modification.

Alfonso D.C. (Dioniso)
December 2006
Düsseldorf, Germany

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RATINGSratings

CEZ

Total 6.3
Editorial rating
Not bad
Current rating and category breakdown.
#808 in CEZ #338 in Arcade
Current CEZ rating
Graphics 5
Music 5
Gameplay 7
Presentation 6

Community & Magazines

Users
Users
6
< 5 votes
Votes
1
Participation
#1427 in CEZ #641 in Arcade
Rating Votes
6 1
developing teamdeveloping team
Autor: Alfonso D.C.
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