On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

Title: Naddando
Inspiración: Commando
Genre: Arcade
Type: Action
Distribution: Amateur
Engine: SEUCK
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Magnificent aquatic game from our friends Commodore Spain, using as its main base, the brilliant late 80's tool known as SEUCK for game development on Commodore 64 and to a lesser extent also on Amiga and Atari ST.
Naddando pays homage to the mythical Commando, where instead of dusty yellow earth, we must advance through a mighty river with a peculiar and unnatural advance from right to left that makes it even more fun in its 3 exciting phases plus one Bonus, being the ultimate goal of our elite soldier, to free our fellow prisoners in a distant base. And for this, we will have to get rid of as many enemies as they appear from any side and with different ways of shooting. It is not a difficult game, nor is it a crazy-paced game, but you must be very careful and prudent in your march or the initial three lives will be clearly insufficient. Fortunately, we can get an additional one at the end of each phase if you have 10,000 points. So, kill everything that moves rather than be aware of just moving forward.
In short, a splendid job developed by the Commodore Spain team led by Javier Couñago. You're already taking time to download it!!
Naddando pays homage to the mythical Commando, where instead of dusty yellow earth, we must advance through a mighty river with a peculiar and unnatural advance from right to left that makes it even more fun in its 3 exciting phases plus one Bonus, being the ultimate goal of our elite soldier, to free our fellow prisoners in a distant base. And for this, we will have to get rid of as many enemies as they appear from any side and with different ways of shooting. It is not a difficult game, nor is it a crazy-paced game, but you must be very careful and prudent in your march or the initial three lives will be clearly insufficient. Fortunately, we can get an additional one at the end of each phase if you have 10,000 points. So, kill everything that moves rather than be aware of just moving forward.
In short, a splendid job developed by the Commodore Spain team led by Javier Couñago. You're already taking time to download it!!
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