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Road to 1984
HICKS  2024
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VidaExtraRetro VidaExtraRetro · 2025/01/06 · 1865 views [#1797]
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On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!
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info ZX Spectrum128 external link
190Downloads:
infoinfo
Language: spanish & english
Genre: Arcade
Type: Action
Distribution: Amateur
Engine:
MPAGD
Links
web Game page
web hicksretro.itch.io | instagram twitter 
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Rating Votes
rating Puntuacion 0
rating Puntuacion 8.7
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developing teamdeveloping team
Idea original, gráficos y código: Óscar Llamas (Hicks)
Música: Luchibora, Dj Serg
Soporte de código y testeo: Ángel Colaso (Roolandoo)
Equipo de testeo: Juan Pablo Mena (Indelain), Francisco José Fuentes (Franciskirk), Francisco Urbaneja (Packobilly)
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In CEZ Zones
Spectrum Zone
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redactorVidaExtraRetro · review computeremuzone
Hicks is back! And this time he brings with him an action-platform adventure inspired by the Terminator universe.

As the introduction says, we will find ourselves in a distant future, where a war is being waged between humans and machines, which are trying to change the destiny of humans, sending a robot back in time, with the mission of eliminating the mother of the leader of the resistance, when he has not yet been born.

On a suicide mission, humans will infiltrate the Skynet base to send a person back in time. But the mission becomes complicated and everyone is exterminated except for a single soldier, Kyle Reese, who will try to reach and access the time machine and travel to the year 1984 to fulfill his mission.

To do so, he must find the nine chips needed to activate the time room and reach it, without dying in the attempt.

Once we begin our mission, we realize that we are facing an eminently arcade-style game, where our character, at the beginning, will be able to jump, shoot and even crawl. Although our character's combat ability will soon increase, when we collect the first batch of hand grenades.

Ammunition is scarce, so we will have to use it wisely.

But don't be confused by such a vast array of weapons: the best option will not always be to engage in combat with the machines.

The enemies we will face will be of a very diverse nature: drones, surveillance ships, T100 units, T800 units and the feared and implacable Juggernaut, among other obstacles, making the range of ways we have to die wide.

The gameplay is excellent, as is the graphic section, paying special attention to not leaving "empty" spaces, giving a visual richness that, together with the "in game" melodies, make us stay in front of our ZX Spectrum until we manage to complete our mission.
8.5
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8.7
Author: VidaExtraRetro

Reviewed: 2025/01/06

Visits: 1865 (#1797)
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