On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

| Rating | Votes |
| 1 | 3 |
| 2 | 1 |
| 3 | 1 |
| 4 | 1 |
| 5 | 1 |
| 10 | 3 |
Unfortunately, we do not have information about the authors of this game, so any help you can provide us will be welcome... Do you know who developed it?
A 3D shooter that is one of the worst games I've ever seen on MSX in my life.
The explanation will not be found watching the screens, whose are more or less decent. You'll know it loading the game.
After an speaked intro, all of us expect to view a fast paced 3D arcade, and the reality is much more raw. In FX-15 we control a square with another square on top (our ship), and we have to dodge and destroy a kind of domino crossing with the monolith of 2001: A Space Odyssey, that attack us incessantly. The issue is that as the enemies come from behind, we may lose our lives at exactly 9 seconds, a record even in the Spanish software world.
Like all games from Mind Games, the sound is very good... But for the rest I haven't a comment!
The explanation will not be found watching the screens, whose are more or less decent. You'll know it loading the game.
After an speaked intro, all of us expect to view a fast paced 3D arcade, and the reality is much more raw. In FX-15 we control a square with another square on top (our ship), and we have to dodge and destroy a kind of domino crossing with the monolith of 2001: A Space Odyssey, that attack us incessantly. The issue is that as the enemies come from behind, we may lose our lives at exactly 9 seconds, a record even in the Spanish software world.
Like all games from Mind Games, the sound is very good... But for the rest I haven't a comment!
First published in: El Blog de The Punisher
6.2
7.8
1
6.3
2.5
AFFILIATES
loading screen
in game
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