MEDIA
Screens and video
EDITORIAL
Analysis
karnevi2002/11/04
ORIGINAL GAME
John Ritman and Bernie Drummond revolutionized the 8-bit scene, going a bit further than where the Ultimate guys had come from in isometric games. Leaving aside their endearing and hyper-addicting Match Day I and II, they enjoyed enormous success with Batman and Head Over Heels (both, like the previous ones, published by Ocean). With them, they won numerous accolades from critics and the public, leaving for posterity two masterpieces that would go down in programming history.
As for the Batman himself, your mission consisted of recovering, one by one, the pieces that made up your Batmobile, avoiding a multitude of enemies and dangers. An original idea.
EL REMAKE
The remake, one of the pioneers in the reconstruction scene, was created by Kakarot in 2000 for PC. With the help of The GGG in the graphic section, he was able to collect the essence of the original game, staying extremely faithful to it, while at the same time giving it that necessary modernity in any revision, thanks to the advances of new technologies. Without a doubt, one of the largest.
Subsequently, the game was converted to Game Boy Advance, without losing an iota of the original quality and thus becoming one of the best amateur games that I have been able to contemplate for the Nintendo laptop.
John Ritman and Bernie Drummond revolutionized the 8-bit scene, going a bit further than where the Ultimate guys had come from in isometric games. Leaving aside their endearing and hyper-addicting Match Day I and II, they enjoyed enormous success with Batman and Head Over Heels (both, like the previous ones, published by Ocean). With them, they won numerous accolades from critics and the public, leaving for posterity two masterpieces that would go down in programming history.
As for the Batman himself, your mission consisted of recovering, one by one, the pieces that made up your Batmobile, avoiding a multitude of enemies and dangers. An original idea.
EL REMAKE
The remake, one of the pioneers in the reconstruction scene, was created by Kakarot in 2000 for PC. With the help of The GGG in the graphic section, he was able to collect the essence of the original game, staying extremely faithful to it, while at the same time giving it that necessary modernity in any revision, thanks to the advances of new technologies. Without a doubt, one of the largest.
Subsequently, the game was converted to Game Boy Advance, without losing an iota of the original quality and thus becoming one of the best amateur games that I have been able to contemplate for the Nintendo laptop.
CREDITS
Development team
Programa: Kakarot
Gráficos: The GGG
Gráficos: The GGG
AROUND THE GAME
Links and presence
IN THE CEZ ZONES
DISCOVER
Related games
COMMUNITY











Latest comments
Las revistas nos hacían creer cualquier cosa. Yo también leí que tenía 500 y pico de pantallas, al igual que Head Over Heels u otros Filmation como Knight Lore o Alien 8. Pero lo cierto es que no pasaban de las 150-200 pantallas. Este remake es excelente, muy bien adaptado, muy buen uso del color, conservando toda la magia del original.
2012-08-20 01:18:43 02 shine54Yo si termine el juego (8 veces). Eso si tuve que encontrar las habitaciones escondidas en donde encontrabas una vida mas. Segun recuerdo eran 550 habitaciones en total. Viendo las imagenes de pantalla me traen grandes recuerdos, eso si en el color verde de mi antiguo pcw.
2010-07-14 20:29:22