On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!


Working title: Vampire
Genre: Videoadventure
Type: Plattforms
Distribution: Commercial
Series: Phantomas
Price: 2100 Pts
Price: £1.99
Available Magazines
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C64: Adrian Sheppard (Code Masters)
Portada: Alfonso Azpiri
manualTu misión da miedo. Debes destruir al malvado Conde Dracula que asola la región. El escenario de tu pesadilla es el Castillo de este malévolo personaje.
A lo largo de 95 horripilantes habitaciones te veras asediado por los esclavos de Dracula, intenta evitar que te atrapen y consigue la mayor cantidad de alimento.
Si reúnes las 5 llaves y las introduces en sus 5 cerrojos correspondientes habrás realizado una parte muy importante de la misión.
Para conseguir cada llave debes encontrar un determinado objeto y fijarlo al “generador por pedales”, si así lo haces podrás saltar el enorme foso.
La segunda parte de tu misión consiste en abrir las 6 contraventanas mágicas pulsando los interruptores adecuados.
Finalmente busca el martillo y la estaca y camina veloz a la parte superior del castillo para coger la cruz.
En este instante serás teletransportado al espacio para librar la confrontación final en la que podrás utilizar el arma láser y la mochila autopropulsada.
Controles
Spectrum 48/128
Teclado Q-Salto alto A-Salto bajo O-Izquierdo P-Derecha Space-Disparo/Abandonar Joystick: Kempston, Sinclair 1, Sinclair 2
Amstrad CPC
Teclado Q-Salto alto A-Salto bajo O-Izquierdo P-Derecha Space-Disparo/Abandonar Joystick
C64
Joystick en port 2
MSX
Teclado Q-Salto alto A-Salto bajo O-Izquierdo P-Derecha Space-Disparo/Abandonar Joystick
A lo largo de 95 horripilantes habitaciones te veras asediado por los esclavos de Dracula, intenta evitar que te atrapen y consigue la mayor cantidad de alimento.
Si reúnes las 5 llaves y las introduces en sus 5 cerrojos correspondientes habrás realizado una parte muy importante de la misión.
Para conseguir cada llave debes encontrar un determinado objeto y fijarlo al “generador por pedales”, si así lo haces podrás saltar el enorme foso.
La segunda parte de tu misión consiste en abrir las 6 contraventanas mágicas pulsando los interruptores adecuados.
Finalmente busca el martillo y la estaca y camina veloz a la parte superior del castillo para coger la cruz.
En este instante serás teletransportado al espacio para librar la confrontación final en la que podrás utilizar el arma láser y la mochila autopropulsada.
Controles
Spectrum 48/128
Teclado Q-Salto alto A-Salto bajo O-Izquierdo P-Derecha Space-Disparo/Abandonar Joystick: Kempston, Sinclair 1, Sinclair 2
Amstrad CPC
Teclado Q-Salto alto A-Salto bajo O-Izquierdo P-Derecha Space-Disparo/Abandonar Joystick
C64
Joystick en port 2
MSX
Teclado Q-Salto alto A-Salto bajo O-Izquierdo P-Derecha Space-Disparo/Abandonar Joystick
Spectrum (UK)
TO DESTROY VAMPIRE
Travel through Dracula's castle of 95 eerie rooms collecting food as your energy is drained by his evil friends.
To destroy Count Dracula you must first find the five keys and fit them into their five locks (inversed keys). To retrieve one of the keys an object must be found to fix the pedal-powered generator enabling you to leap the vasr chasm.
You must also open the six magical shutters by tripping the appropriate switches.
Then collect the hammer and stake and go to the top of the castle to get the cross. Now you will be teleported to deep-space for your final confrontation using laser bolts and jet-pack thrusters!!
LOADING
LOAD""ENTER
CONTROLS:
Use the cursor keys to choose the controls, then press ENTER.
OPTIONS ARE:
1. Kempston Joystick.
2. Cursor Joystick.
3. Interface 2 Joystick.
4. Keyboard (Redefinable)
VAMPIRE
Historical Background
The year 2987...
Brok the Brave found himself on the high-security planet Hawkland. His life had turned into a daily routine of synthetic drugs and phsychological sessions to change his behaviour and destroy his instinct of
independence.
When all was lost for him, hope sprang up:
an emissary from the planets of Sol 1 proposed the greatest challenge of his life: to liberate the planet Earth and its space stations from Dracule and his vampires, who were subjecting the people to a lethal nightmare.
The Plot
In order to destroy Count Dracula, Brok the Brave must descend into the suffocating atmosphere of terror which envelops his castle.
He must struggle against all the traps and enemies he finds on his trail, never wavering, without a look behind or the doubt that could cost him his life.
The castle has two parts: the underground, full of dangers and traps and the surface, where nothing is easy.
Brok must get 3 keys to open doors a list of key objects which enable him to progress through the lbyrinth, and the three symbols which will finish off the beast Dracula - stake, hammer and cross.
To successfully complete the mission Brok must follow the advice of the pophetic poem found in the book of wisdom:
"To destroy the hellish beast whose
black teeth absorb all blood
You must descend to where no light will reach
And find the keys which open all doors,
Open the shuttered windows and
when the rays of sunlight flood the
rooms find those magic objects which
will destroy the vampire of darkness:
Two crossed sticks, the symbol of the
power of white magic over black;
Thor's weaponm symbol of the power
which metes out just vengeance;
A pin-sharp stake, symbol of the end of
immortality for a vampire."
This program including code, graphics, music and artwork are the copyright of Codemasters Software Co. Ltd. and no part may be copied, stored, transmitted or reproduced in any form or by any
means, hired or lent without the express permission of Codemasters Software Co. Ltd.,
Design & Artwork - NIGEL FLETCHER
Travel through Dracula's castle of 95 eerie rooms collecting food as your energy is drained by his evil friends.
To destroy Count Dracula you must first find the five keys and fit them into their five locks (inversed keys). To retrieve one of the keys an object must be found to fix the pedal-powered generator enabling you to leap the vasr chasm.
You must also open the six magical shutters by tripping the appropriate switches.
Then collect the hammer and stake and go to the top of the castle to get the cross. Now you will be teleported to deep-space for your final confrontation using laser bolts and jet-pack thrusters!!
LOADING
LOAD""ENTER
CONTROLS:
Use the cursor keys to choose the controls, then press ENTER.
OPTIONS ARE:
1. Kempston Joystick.
2. Cursor Joystick.
3. Interface 2 Joystick.
4. Keyboard (Redefinable)
VAMPIRE
Historical Background
The year 2987...
Brok the Brave found himself on the high-security planet Hawkland. His life had turned into a daily routine of synthetic drugs and phsychological sessions to change his behaviour and destroy his instinct of
independence.
When all was lost for him, hope sprang up:
an emissary from the planets of Sol 1 proposed the greatest challenge of his life: to liberate the planet Earth and its space stations from Dracule and his vampires, who were subjecting the people to a lethal nightmare.
The Plot
In order to destroy Count Dracula, Brok the Brave must descend into the suffocating atmosphere of terror which envelops his castle.
He must struggle against all the traps and enemies he finds on his trail, never wavering, without a look behind or the doubt that could cost him his life.
The castle has two parts: the underground, full of dangers and traps and the surface, where nothing is easy.
Brok must get 3 keys to open doors a list of key objects which enable him to progress through the lbyrinth, and the three symbols which will finish off the beast Dracula - stake, hammer and cross.
To successfully complete the mission Brok must follow the advice of the pophetic poem found in the book of wisdom:
"To destroy the hellish beast whose
black teeth absorb all blood
You must descend to where no light will reach
And find the keys which open all doors,
Open the shuttered windows and
when the rays of sunlight flood the
rooms find those magic objects which
will destroy the vampire of darkness:
Two crossed sticks, the symbol of the
power of white magic over black;
Thor's weaponm symbol of the power
which metes out just vengeance;
A pin-sharp stake, symbol of the end of
immortality for a vampire."
This program including code, graphics, music and artwork are the copyright of Codemasters Software Co. Ltd. and no part may be copied, stored, transmitted or reproduced in any form or by any
means, hired or lent without the express permission of Codemasters Software Co. Ltd.,
Design & Artwork - NIGEL FLETCHER
Phantomas 2 Spectrum
Vampire Spectrum
Vampire Amstrad CPC
Phantomas 2 C64
Phantomas 2 MSX
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