On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

Title: Malaika. Prehistoric Quest
Genre: Videoadventure
Type: Plattforms
Distribution: Amateur
Contest: MSXdev'06
| Rating | Votes |
| 1 | 1 |
| 4 | 1 |
| 6 | 1 |
| 8 | 1 |
| 10 | 13 |
Additional code, development tools, testing: Eduardo A. Robsy Petrus (aka pitpan)
Also helped:Albert Beevendorp (aka BiFi), Fernando López Ostenero (aka SapphiRe), Antonio Cano-Caballero Pérez (aka makinavaja), Rebeca Llaguno Fuentes, #msxdev IRC channel (Rizon network)
Playing a game of Karoshi Corp. is like going thirty years back in time and living the magic of unsealing a new MSX cartridge with the illusion of a 12-year-old child. Or it must be, because I never had the fortune to have one, but I could see how my friends hallucinated with the specific games for their system.
All the graphic and sound charm of those times are in this Malaika Prehistoric Quest, a beautiful work by Jon Cortázar that I had not seen until today -it was launched for MSXdev'06-.
Some time later he would launch another game with the same protagonist, already under the RELEVO label, which will also have a full review on this page.
All the graphic and sound charm of those times are in this Malaika Prehistoric Quest, a beautiful work by Jon Cortázar that I had not seen until today -it was launched for MSXdev'06-.
Some time later he would launch another game with the same protagonist, already under the RELEVO label, which will also have a full review on this page.
AFFILIATES
×










