On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

Title: Frogalot
Inspiración: Nebulus
Genre: Arcade
Type: Plattforms
Distribution: Amateur
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| Rating | Votes |
| 3 | 1 |
| 7 | 1 |
| 8 | 1 |
The brave Lanzarote del Lago has been the victim of a spell from his great enemy, the diabolical witch Morgana; now the noble knight of the Round Table turns into a mere frog, tiny and defenseless, every time night falls. The only thing that can temporarily break the spell is a sincere love kiss; but his beloved Guinevere has been taken prisoner in the fortress of the Sorrowful Guard.
This is the story of Frogalot, a full-fledged tribute to 'Nebulus', Hewson's historic game. Here the protagonist is similar but different: we control a jumping frog that has to reach the top of the tower to rescue his beloved and move on to a new one, which is increasingly difficult.
Presented at the CPC Retrodev 2015, the game has an undeniable technical quality, as did the game that inspired it, and this despite the fact that its author warns that he would have liked to give it a few more turns, but that the haste to Presenting the game prevented it.
It seemed like a little wonder to me, with simple and beautiful graphics, a silky smooth movement and a melody that plunges us into a previous time, 38 years ago.
This is the story of Frogalot, a full-fledged tribute to 'Nebulus', Hewson's historic game. Here the protagonist is similar but different: we control a jumping frog that has to reach the top of the tower to rescue his beloved and move on to a new one, which is increasingly difficult.
Presented at the CPC Retrodev 2015, the game has an undeniable technical quality, as did the game that inspired it, and this despite the fact that its author warns that he would have liked to give it a few more turns, but that the haste to Presenting the game prevented it.
It seemed like a little wonder to me, with simple and beautiful graphics, a silky smooth movement and a melody that plunges us into a previous time, 38 years ago.
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