Speed Up

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computer emuzone review
Published on2019/03/13
After devastating and creating school in 2D driving games with "World Rally", in Gaelco they dare with their own 3D board to launch the company's first three-dimensional car simulator. Far from risking innovating, in Speed ??Up we found all the typical ones of the genre reflected, imitating or almost cloning, the system of game and control of Ridge Racer, but giving it a "Mediterranean air".

At a devilish speed, we will cross the streets of Barcelona and other places fighting to not be the last in the race; If we do, we will automatically stay on the street. The race is competed as if it were a chain of circuits, it is played continuously; that is to say, in each journey the last cars are eliminated and we continue running.

In the emulator (apart from its slowness), it is controlled wonderfully, but from what I've read in the Retrovicio interview, apparently it was not controlled as well in the coin-op, but at first glance it has nothing envy the Namco coin-op Namco (who, interestingly, distributed this plaque worldwide).

In the salons, up to eight machines could be connected, making the journey even more fun.

Speed ??Up had a finished PSX version, which was purchased by Sammy, and released exclusively in Japan. The Japanese, for some reason that I do not know, completely changed the game, re-using only the engine, and changing the rest, licensing problems ?. Like Radikal Bikers, it was programmed by Bit Managers, using a spectacular 3D engine, and the name with which it was launched is "Racingroovy VS".
First published in: El Blog de The Punisher
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User comments View all (1)
aki 2019-03-17 01:11:16
Gran juego. Es una lástima que aún no cuente con una buena emulación aunque, a decir verdad, este tipo de juegos con muebles dedicados es para jugarlos en la máquina recreativa original. Cla…
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