A year after the biggest bombshell in the history of the Spanish video game, Pyro Studios and Proein, together with EIDOS, launched what was not a second part to use, but an expansion of missions, with the peculiarity that the original game, but was fully independent.
Commandos had hit it, there was no doubt, and it was logical to take advantage of the pull. We can wonder if it was necessary to release a complete game at full price, or if another option would have been better, but what the creators surely were clear about is that the fans - who numbered in the hundreds of thousands - were going to receive it with open arms. .
Its characteristics are the same as the original game, with more difficult missions. For technical changes we would have to wait until 2001 with
Commandos 2.
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