Sorcerer Kid Adventure

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MSX
MSX
SPECTRUM
SPECTRUM
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Teaser
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Atticus
Review
Atticus
Published on2025/05/08 at 12:28
An admirable first title from Jose Luis Rodríguez (or VidaExtraRetro on social media). Designed in 2024 using the well-known MPAGD (Multi Platform Arcade Game Designer) tool, an evolution of AGD, and with some help from other developers, you'll have to search for three fragments of a sacred book, finding keys and opening doors, in what is a typical platform game with a magnificently executed '80s aesthetic.

The truth is that this adventure for wizarding children is a title to keep in mind as a debut, as it combines wonderfully colorful graphics across its 40 screens with a great soundtrack. It's also accessible, fluid, very playable, and intuitive, and, if that weren't enough, you won't be overwhelmed by a difficult time limit, as you can practically go at your own pace, completely relaxed and unhurried. Incidentally, it also has an absolutely wonderful deluxe physical edition.

The MSX cartridge version is just as enjoyable, and while it has some minor graphical differences, it's not a simple port of the Spectrum version, as was so often the case at the time. It truly has its own personality, which is very welcome and a tremendous tribute to this generous standard, so mistreated in its time. In short, it's an amazing game not to be missed.
developing teamdeveloping team
Código, gráficos, pantalla de carga: José Luis Rodríguez (VidaExtraRetro)
Música: Antonio J. Pérez (Greenweb)
Fuente textos: DamienG
Apoyo moral, optimización del código: Óscar Llamas (Hicks)
Traducción: Mechagirl_Sachiko
Testers: Óscar LLamas (Hicks), Ángel Colaso (Roolandoo), DTENSO
Teaser: Sisko_MSX & Martitorne
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