MEDIA
Screens and video
EDITORIAL
Analysis
The Punisher2008/09/07
Sometimes Microhobby also served as a quarry for future programming geniuses.
Who was going to tell me, when I first tried this Manic Miner clone (which incidentally was one of the first games made in Assembler that Microhobby published on her tapes), that its programmer, Paco Martín, two years later was going to create Basket Master.
Great game this Don Cosme, although his jump is a bit strange.
Who was going to tell me, when I first tried this Manic Miner clone (which incidentally was one of the first games made in Assembler that Microhobby published on her tapes), that its programmer, Paco Martín, two years later was going to create Basket Master.
Great game this Don Cosme, although his jump is a bit strange.
CREDITS
Development team
Autor: Paco Martín
AROUND THE GAME
Links and presence
IN THE CEZ ZONES
DISCOVER









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