Programador jefe: Hernán Castillo
Guión: Rodrigo Castillo
Equipo programación: Juan Carlos García, Diego González, Gonzalo Hernanz, Ogirdor Ollitsac, E. Gaucho
Animador jefe: Antonio de Tena
Animadores: Miguel Canosa, Ana Carmona, Corina Belga
Diseño: Antonio Navarro
Fondos: Higashi Taruma
Gráficos principales: Jorge Azpiri
Soporte gráfico: José González, Alfonso Fernández, Héctor González, Víctor González, Dick Oshima, German Langer,
Música: Richard Wells, David Punshon
Sonido: Diego González Toribio
· review computeremuzone
Let's go back to 1996. It was already four years (so much in this computers world) that the Spanish soft bubble had burst, leaving behind a bleak picture.
Slowly came the attempts to restore the scene, being Dinamic (now Multimedia) the advantaged, with support from Hobby Press (Microhobby and Micromania editors).
1996, as I said, was a turning point. Besides the proliferation of PC Futbol and Basket sagas, new groups emerged with great success in Spain and beyond our borders, recuperating the old pride. Along with extend Blade
reports, frustrated project that everyone had heard about, they talked about a lot of Friendware and their two great games: Speed Haste
, and among them came an adventure that seemed had nothing to envy to the Lucasfilm games.
3 Skulls of the Toltecs was a project of Hernan Castillo (author of Piso Zero
, among others), was presented to several companies seeking funding. It left a good impression on all of them, but in the end was the powerful Warner, with its computer entertainment division, which got the upper hand.
The game was a success everywhere it was distributed, and has spawned two sequels with the cowboy protagonist: The Westener
(2003) and Fenimore Fillmore: Revenge
Remember to use DosBox to load the game (it lacks the animated sequences in the Spanish version, but has all the voices).
Visits: 37160 (#271
replacementdocs (manual scanned)