Ambush (Tecfri 1983) :: Computer Emuzone
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Ambush   
The Punisher · 2011-07-09 · updated: 2020-12-20 · 13054 views [#831] 
 
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Genre: Arcade
Type: Shootemup
Distribution: Commercial
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developing team
Autores: Javier Valero, Josep Quingles y Luis Jonama
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The Punisher · review computeremuzone
Located in L´Hospitalet de Llobregat, Tecfri is one of the first companies to leave a quite remarkable “international” mark, with fun and well-made games at a technical level, which were widely sold abroad.
Almost all of Tecfri's technical staff became part of Gaelco over the years.

Without a doubt, the first game that we have a slight memory of is this one by Tecfri, programmed by none other than the creator of World Rally. It was distributed in Japan through Nippon Amuse.

Ambush is a relatively simple martian killer, made by simulating a 3D effect (similar to that of the Space Harrier), in which we first have to take off our ship, something very tricky if nobody has told us that to do it you have to accelerate to 300 mph and then press towards above.

Once we take off, we will face a series of fairly easy waves, ranging from asteroids, through flying saucers, and the occasional tribute (at least as far as formation is concerned), to Galaxian.
Once we have defeated the corresponding waves, we will have to land the ship, an operation much more complicated than takeoff.

The graphics aren't bad at all considering the year, and the enemies zoom in with a smooth zoom effect; If we add to this that everything moves very well, and that we can even accelerate and brake the ship in all phases, we will have a more than worthy game.

The only downside to Ambush is the almost absence of sound effects, since the few that there are are heard timidly on rare occasions.
First published in: El Blog de The Punisher
8.6
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7.7
Author: The Punisher

Created: 2011-07-09
Modified: 2020-12-20

Visits: 13054 (#831)
Thanks to:
recreativas.org (advert Japan)
recreativas.org (advert English)
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