On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

| Rating | Votes |
| 1 | 1 |
| 6 | 1 |
| 7 | 2 |
| 8 | 1 |
| 9 | 2 |
| 10 | 6 |
Equipo NoriaWorks: Alejandro Luengo, Jorge Rosado de Álvaro
Sonido/Músicas: Ricardo Sanz Lorenzo
Versión original: César Valencia Perelló
In 1994, after the fall of the Spanish companies, new programming groups were trying to raise in the PC market. One of them was Noria Works (they would reach it a year after, with Speed Haste).
'Throwland' were their first game, published by Digital Dreams Multimedia, and it was a clone of Taito's 'Plotting' ('Flipull' in Japan).
The graphics have an "arcade" look, with colourfull elements, over a background composed by a digitized picture. Animation of our character, by the way, is average.
It has some interesting melodies whose acclimate the game perfectly.
The Playability is good, almost like the coin-op, the control is agile and the difficulty level is easier than the Taito's original.
So, 'Throwland' is an acceptable version of 'Plotting', nice to be played.
'Throwland' were their first game, published by Digital Dreams Multimedia, and it was a clone of Taito's 'Plotting' ('Flipull' in Japan).
The graphics have an "arcade" look, with colourfull elements, over a background composed by a digitized picture. Animation of our character, by the way, is average.
It has some interesting melodies whose acclimate the game perfectly.
The Playability is good, almost like the coin-op, the control is agile and the difficulty level is easier than the Taito's original.
So, 'Throwland' is an acceptable version of 'Plotting', nice to be played.
First published in: Juegos Liberados
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