Throwland
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computer emuzone review
Published on2013/12/02
In 1994, after the fall of the Spanish companies, new programming groups were trying to raise in the PC market. One of them was Noria Works (they would reach it a year after, with Speed Haste).
'Throwland' were their first game, published by Digital Dreams Multimedia, and it was a clone of Taito's 'Plotting' ('Flipull' in Japan).
The graphics have an "arcade" look, with colourfull elements, over a background composed by a digitized picture. Animation of our character, by the way, is average.
It has some interesting melodies whose acclimate the game perfectly.
The Playability is good, almost like the coin-op, the control is agile and the difficulty level is easier than the Taito's original.
So, 'Throwland' is an acceptable version of 'Plotting', nice to be played.
'Throwland' were their first game, published by Digital Dreams Multimedia, and it was a clone of Taito's 'Plotting' ('Flipull' in Japan).
The graphics have an "arcade" look, with colourfull elements, over a background composed by a digitized picture. Animation of our character, by the way, is average.
It has some interesting melodies whose acclimate the game perfectly.
The Playability is good, almost like the coin-op, the control is agile and the difficulty level is easier than the Taito's original.
So, 'Throwland' is an acceptable version of 'Plotting', nice to be played.
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Equipo NoriaWorks: Alejandro Luengo, Jorge Rosado de Álvaro
Sonido/Músicas: Ricardo Sanz Lorenzo
Versión original: César Valencia Perelló