On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

| Rating | Votes |
| 6 | 1 |
| 7 | 1 |
| 8 | 1 |
| 10 | 5 |
Programación, diseño de fases: Fernando Peralta (Espufi)
Gráficos, diseño de fases: José Calleja (tSpy)
Música: Ángel García Cuartero (Anhell)
Beta testeo: Peter Black
Puzzle games conserve their charm years after their release, like this one, originally published with the Spanish edition of Computer Gaming World, in 1997.
Our goal is simple, to eliminate all the bricks of each level. To have success we have to group them by color range, having careful to avoid leaving any of them alone.
The game is very influeced by Taito's 'Puzznic', but it has its own personality.
Graphics are simple but nice, music is also ok an varied, and adictiveness is quite enough.
Our goal is simple, to eliminate all the bricks of each level. To have success we have to group them by color range, having careful to avoid leaving any of them alone.
The game is very influeced by Taito's 'Puzznic', but it has its own personality.
Graphics are simple but nice, music is also ok an varied, and adictiveness is quite enough.
First published in: Juegos Liberados
AFFILIATES
menu
in game
menu
in game
in game
×










