Theodore is the court jester. He can not fulfill his dream of being part of the army because he needs to fly for it, and he does not know.
But one day, the peaceful kingdom they inhabit is attacked by a mysterious army, and the desperate king asks for help, because no one else is left.
With this argument starts "Teodoro does not know how to fly", the second game for Spectrum that Pagantipaco developed in Retroworks.
And like his previous creation,
Gommy, Medieval Defender, one thing stands out above all others: color. Forget about the multitude of monochrome games that swell the lists of titles programmed for the Sinclair computer and remember classics like
Rescue from Atlántida, "Savage" or "Flunky". Colorful everywhere, joy, lighting ... So much, that it may even seem excessive at times, but few; because it does not interfere with the development of the game, it does not become annoying ... Even though it may threaten it.
The sound aspect is, in turn, at the height of the graphics, with pleasant melodies that accompany our adventures.
The game has a measure of playability, which makes it possible to advance without too much difficulty through its extensive mapping. It is not a chimera to finish it in a few days.
With this title, Retroworks followed its path, slowly but surely, towards the maturity of the 8-bit retro market.
Latest comments
La mas pulida y jugable es la de MSX, ya que es la que está mejor balanceada.
2022-02-26 21:09:17