On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

Title: Ragnablock
Inspiración: Breakout
Genre: Arcade
Type: Brick Breaker
Distribution: Amateur
Price: 4€
Links
| Rating | Votes |
| 1 | 6 |
| 2 | 5 |
| 3 | 20 |
| 4 | 5 |
| 5 | 5 |
| 6 | 9 |
| 7 | 13 |
| 8 | 14 |
| 9 | 17 |
| 10 | 53 |
Gráficos: Ángel Lo Pérez (anjuel), Gandulf, Beyker
Música: Sergio Vaquer Montes (Beyker)
Pantalla de carga, portada: José Ignacio Ramos (Kendroock)
Testeo principal: Tony Brazil
Betatesters: IvanZX, Beyker, Zemman, Konamito, Alx
Carga Turbo: Black Hole
manualAugust 23rd, 2035. The ship Ragna III, under command of your expert hands, loses control attracted by a worm hole.
When the trip to hyperspace ends, you regain control of your ship and observe horrified that you are inside a labyrinth in the middle of a strange asteroid field guarded by alien ships, with worm holes all around that take to prison-blocks which you must leave by destroying the blocks inside them with your ship's weaponry, which is still active.
Your mission is to scape the prison-blocks and to survive inside asteroid fields.
The game consists on 2 different kinds of levels:
Prison-blocks: The game mechanics are those found in traditional brick-smashers such as Arkanoid. Your ship is equiped with a shield which makes itself immune to the safety measures in the prison-block which otherwise would destroy your ship with contact.
On the top side of the screen there are two gates which throw capsules of life and shields into the game field.
Asteroids: In this level the ship moves around in the asteroids field, where you must destroy all the remaining ones, facing the watchman who guards the next prison-block entrance afterwards. Activate the shield to be immune to collisions.
You can play with Joystick KEMPSTON, or use the keyboard. The keys are:
V - Left
B - Right
L - Shoot initial ball/activate shield
In the case you are using a Joystick, the fire button shoots the ball initially or activates your shield.
You can press any key to skip music or game credits.
The A key quits the game and takes you back to the main menu.
This game works on any Spectrum 48 or 128K. These are the instructions:
1. - ZX Spectrum 128, +2, +2A, +2B, +3: Select LOADER in the main menu, then press PLAY on tape. The game will be loaded automatically.
2. - ZX Spectrum 48, +: type LOAD "" and then press ENTER. press PLAY on tape. The game will be loaded automatically. Music will be absent on this version, just the sound effects play.
When the trip to hyperspace ends, you regain control of your ship and observe horrified that you are inside a labyrinth in the middle of a strange asteroid field guarded by alien ships, with worm holes all around that take to prison-blocks which you must leave by destroying the blocks inside them with your ship's weaponry, which is still active.
THE GAME
Your mission is to scape the prison-blocks and to survive inside asteroid fields.
The game consists on 2 different kinds of levels:
Prison-blocks: The game mechanics are those found in traditional brick-smashers such as Arkanoid. Your ship is equiped with a shield which makes itself immune to the safety measures in the prison-block which otherwise would destroy your ship with contact.
On the top side of the screen there are two gates which throw capsules of life and shields into the game field.
Asteroids: In this level the ship moves around in the asteroids field, where you must destroy all the remaining ones, facing the watchman who guards the next prison-block entrance afterwards. Activate the shield to be immune to collisions.
CONTROLS
You can play with Joystick KEMPSTON, or use the keyboard. The keys are:
V - Left
B - Right
L - Shoot initial ball/activate shield
In the case you are using a Joystick, the fire button shoots the ball initially or activates your shield.
You can press any key to skip music or game credits.
The A key quits the game and takes you back to the main menu.
LOAD INSTRUCTIONS
This game works on any Spectrum 48 or 128K. These are the instructions:
1. - ZX Spectrum 128, +2, +2A, +2B, +3: Select LOADER in the main menu, then press PLAY on tape. The game will be loaded automatically.
2. - ZX Spectrum 48, +: type LOAD "" and then press ENTER. press PLAY on tape. The game will be loaded automatically. Music will be absent on this version, just the sound effects play.
×











