On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

Title: Barbarian II. The Dungeon of Drax
Genre: Videoadventure
Type: Action
Distribution: Commercial
Price: 875 Pts
| Rating | Votes |
| 5 | 1 |
| 8 | 1 |
| 10 | 2 |
Versión MSX
Programa: Álvaro Mateos Herrera
Gráficos: David Brioso Santos
Barbarian (not to be confused with the Psygnosys game), was the star game of Palace Software. His one-on-one duels in which slicing off other people's heads brought him closer to glory were impressive, as was his cover with the exuberant Maria Whittaker and a stocky guy from whom we were never interested in knowing the name (Michael Van Wijk was called, Google he goes to the rescue thirty years later).
Its success did not involve a conversion to MSX, even if it was the usual tricks, and users of that computer were left without enjoying it (although recently a version for MSX 2 has been developed).
That did not prevent the return of our hero, now accompanied by the heroine (Maria ... Mariana, the suggestive bust), was also produced in this system so often forgotten, by the hand of the prolific converters Mateos and Brioso, a the ones that Erbe so often used).
The idea was to retake the duels, with the same movements that had made him famous, but transforming the game into a video adventure in which you could go through trails and caverns through four levels, until you find Drax.
The conversion is direct, as we said. And that means that, despite not losing only speed, the sound is again the worst part of the game, if we take into account that the graphics are from Spectrum and they were very good in the original. But the sound is like that of a 48K, and that in an MSX that originally had many more possibilities, it subtracts some points.
Barbarian II is a great game, although (as almost always) it could have been better.
Its success did not involve a conversion to MSX, even if it was the usual tricks, and users of that computer were left without enjoying it (although recently a version for MSX 2 has been developed).
That did not prevent the return of our hero, now accompanied by the heroine (Maria ... Mariana, the suggestive bust), was also produced in this system so often forgotten, by the hand of the prolific converters Mateos and Brioso, a the ones that Erbe so often used).
The idea was to retake the duels, with the same movements that had made him famous, but transforming the game into a video adventure in which you could go through trails and caverns through four levels, until you find Drax.
The conversion is direct, as we said. And that means that, despite not losing only speed, the sound is again the worst part of the game, if we take into account that the graphics are from Spectrum and they were very good in the original. But the sound is like that of a 48K, and that in an MSX that originally had many more possibilities, it subtracts some points.
Barbarian II is a great game, although (as almost always) it could have been better.
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