Ninja Savior

screenshots 3 (4 available)
GAME BOY Game Boy
MSX
MSX
Random video 1 available
Longplay
computer emuzone review
karnevi
Review
karnevi
Published on2020/05/27
An ancient story tells that, one night, the quiet town of Usuki was attacked by a horde of ghosts and monsters. You, the ninja savior, have accepted the mission of defeating them so that the people return to normality.

Your objective is to collect all the spells and scrolls you can, to make a dent in the enemy at the top. To do this, the energy bar at the bottom must reach the "O" symbol on the right side.

The energy bar is reduced when you collide with enemies or hit the other wall. If the energy bar at the bottom reaches the "X" symbol on the right side, you will lose one of your lives.

It is a very original game with a simple design, which surely makes you have a good time.
version ranking
Review
version ranking
Una versión para Game Boy fue anunciada en 2018 por el propio Jon Cortázar, sin que hayamos encontrado más referencias sobre ella hasta el momento de escribir estas líneas.

Teniendo en cuenta que hay capturas disponibles de dicha versión (aquí mismo tenéis una), esperamos que llegue a ver la luz en algún momento.
developing teamdeveloping team
Game design, GFX & code: Jon Cortázar Abraido
Music, SFX, testing: José Vicente Masó (Wyz)
Creative support: Angel Sainz

Powered by Wyzplayer, Bitbuster.
Compiled with Karoshi's asMSX.
commentcomment
AFFILIATES