On August 3, 1999, Spectrum Zone, the predecessor of Computer Emuzone [CEZ], was launched. So, we are celebrating our 25th anniversary, and it is worth saying so, even though we have not been able to prepare anything special. We will continue here as long as we can. Thanks for everything!

Title: Zack Zero
Genre: Arcade
Type: Action
Distribution: Commercial
Price: 9,99 €
Available Magazines
| Rating | Votes |
| 5 | 1 |
| 8 | 3 |
| 9 | 2 |
| 10 | 8 |
Programming: Carlos Abril, Ignacio Abril, Diego Garcés Casao
Art: Alberto Moreno, Javier López Sotocasa, César Martínez Álvaro, Justiniano Romero Jimenez
Additional Art Alfredo Gutiérrez Moreno, Eduardo Nodar
Level Design: Alberto Moreno
Animation: Miles Ham, Daniel Martínez Bofarull
Additional Animation: Ricardo Puertas Mures
Concept Art: José Augusto Leote Durán
Additional Concept Art: Angel Fernández
Sound, Music: David García Díaz
Carlos Abril (a Spanish soft legend) and Alberto Moreno (a companion of the former at Dinamic Multimedia), founded Crocodile Entertainment with the idea of making a truly innovative game that would capture the essence of the games of yesteryear.
Ignacio, brother of the first and a legend, joined the company, and later a wide cast of people.
The result of the entrepreneurial adventure was short, but it gave birth to the game at hand, published for PS3 and PC in digital versions.
Thinking about Zack Zero immediately brings to mind Freddy Hardest, but no ... Who should remind us is Phantis (Game Over II), because in addition to being Carlos' main work in 8 bits, various references to him were included in the game that occupies us.
The game had a very good reception in the national press (I think not so much in the international press), but its limited success did not allow the adventure to continue.
It is a so-called 2.5D game, with very colorful graphics and fast-paced development, but perhaps somewhat monotonous. Not as much as Lakento's Mighty Freddy (I remember our friend Freddy again), but repetitive. And to that we must add the fact that the camera is a bit dizzy; I don't know if it is the fact that I haven't regularly played video games for centuries and it is difficult for me to adapt to modernity, but I am more comfortable with static cameras.
Having said all this, it is still a game that is worth trying, and that you can find for a small price in the usual online stores.
· PC: Vio la luz un año después en Steam. Se incluyeron nuevas áreas, se mejoraron las texturas, algunos movimientos fueron pulidos y eliminaron todos los bugs que pudieron.
Ignacio, brother of the first and a legend, joined the company, and later a wide cast of people.
The result of the entrepreneurial adventure was short, but it gave birth to the game at hand, published for PS3 and PC in digital versions.
Thinking about Zack Zero immediately brings to mind Freddy Hardest, but no ... Who should remind us is Phantis (Game Over II), because in addition to being Carlos' main work in 8 bits, various references to him were included in the game that occupies us.
The game had a very good reception in the national press (I think not so much in the international press), but its limited success did not allow the adventure to continue.
It is a so-called 2.5D game, with very colorful graphics and fast-paced development, but perhaps somewhat monotonous. Not as much as Lakento's Mighty Freddy (I remember our friend Freddy again), but repetitive. And to that we must add the fact that the camera is a bit dizzy; I don't know if it is the fact that I haven't regularly played video games for centuries and it is difficult for me to adapt to modernity, but I am more comfortable with static cameras.
Having said all this, it is still a game that is worth trying, and that you can find for a small price in the usual online stores.
Ranking de Versiones
· PS3: Fue la primera en lanzarse, en el año 2012, en PlayStation Network, y llegó a cosechar diversos premios, tanto nacionales como internacionales.· PC: Vio la luz un año después en Steam. Se incluyeron nuevas áreas, se mejoraron las texturas, algunos movimientos fueron pulidos y eliminaron todos los bugs que pudieron.
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