computer emuzone review
karnevi
Review
karnevi
Published on2021/06/04 at 10:02
'Turok: Dino'saur Hunter' was one of the bombings of the Nintendo 64, the last console of the mythical Japanese company to use cartridges. I never played it, really, but together with 'Goldeneye' it is one of the most remembered FPS for this console (it was also launched for PC).

Bit Managers, who had broadened their horizons by ceasing to work exclusively with Infogrames, was commissioned to transfer the saga to the company's laptop, as they had done so many times. Obviously it was not a simple job, since they could not play an FPS on the Game Boy. Therefore, they opted for a frantic, old-fashioned beat 'em up, and with its classic possibilities: running, jumping, swimming, shooting ... Come on, nothing to do with the original, but it couldn't be otherwise. .

The graphics are good, the music is better and it sure amused many, within its classicism and little innovation (could something new be invented?).
RATINGSratings
Magazine pick
#6 mags

CEZ

Total 8.2
Editorial rating
Current rating and category breakdown.
#305 in CEZ #117 in Arcade
Graphics 7.7
Music 8.5
Gameplay 8.5
Presentation 8
Current CEZ rating 8.2
+0.2
CEZ Original rating 8
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Community & Magazines

Votes
4
Participation
#1006 in CEZ #441 in Arcade
Rating Votes
8 2
10 2
Users
Users
9
< 5 votes
Mags
Mags
9.1
#6 overall #3 in Arcade
developing teamdeveloping team
Program: Isidro Gilabert
Graphics: Rubén Ángel Gómez, palacios?l=en">Sergio Palacios, Javier García
Music, Sound: Alberto José González Pedraza
Design: Rubén Ángel Gómez
QA Manager: Carol Caracciolo
Producer: Michael Archer
QA Supervisors: Jeff Rosa, Dale Taylor
QA Lead Analysts: Jim Craddock, Mike Patterson
QA Project Leads: Jeremy Pope, Jennifer Walka
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