Published on2010/03/31
Looks can be deceiving, and much more in cases like these.
If you see the screens of Sputnik in the back of the box, you may go to buy the game, but when you load it, see that it hasn't sound, that the enemies routine collision is detestable, that they kill us many times without touching anyone and that the screens are formed as if they were coded in Basic, things change a lot.
Not much more to say, except it's a mess programmed by Miguel Angel Borreguero, one of the programmers that worked for Iber (yes, Sabrina too).
If you see the screens of Sputnik in the back of the box, you may go to buy the game, but when you load it, see that it hasn't sound, that the enemies routine collision is detestable, that they kill us many times without touching anyone and that the screens are formed as if they were coded in Basic, things change a lot.
Not much more to say, except it's a mess programmed by Miguel Angel Borreguero, one of the programmers that worked for Iber (yes, Sabrina too).









