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Ninja Savior
Relevo Videogames  2015 NO PUBLICADO
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Un 3 de agosto de 1999 nació Spectrum Zone, antecesora de Computer Emuzone [CEZ]. Así que ya hemos celebrado las bodas de plata external, y no está de más decirlo, aunque no hayamos podido preparar nada especial. Aquí seguiremos lo que aguantemos. ¡Gracias por todo!
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Idioma: inglés
Título: Ninja Savior
Género: Puzle
Tipo: Acción
Distribución: Amateur
Concurso: MSXdev'15
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equipo de programaciónequipo de programación
Game design, GFX & code: Jon Cortázar Abraido
Music, SFX, testing: José Vicente Masó (Wyz)
Creative support: Angel Sainz

Powered by Wyzplayer, Bitbuster.
Compiled with Karoshi's asMSX.
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En las zonas de CEZ
Msx ZoneConsole Zone
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manualmanual
= N I N J A S A V I O R =

RLV 921 Ninja Savior / Ninja Kyuseishu

===============================================================================
(*) STORYLINE
===============================================================================

There is an ancient tale about the old and peaceful village of Usuki in Japan.
One terrible night, the town was attacked by deadly ghosts and monsters.

To defeat them all and bring peace again, the Ninja Savior was summoned for
him to defeat the evil forces and save the village from destruction.


===============================================================================
(*) HOW TO PLAY
===============================================================================

You find yourself climbing the walls of the houses, trying to defeat the evil
forces with spells. Your character will slowly fall down, so you must be quick
and jump to the other wall in front of you not to be burnt with the fire
beneath!

In your jump you’ll need to evade ghosts and mosters that can hurt you and
try to pick up paper spells and scrolls to damage the big enemy at the top.
You’ll succeed when the energy bar at the bottom reaches the “O” symbol in
the right side.

Beware being hurt because the energy bar will reduce. Also, when you land on
a wall, you will be damaged. If the energy bar at the bottom reaches the “X”
symbol in the right side, you’ll lose a live! Try defeating big enemies for
extended play!


===============================================================================
(*) CONTROLS
===============================================================================

NINJA SAVIOR is a game for one players. Player 1 can either SPACE key or
BUTTON (port 1).


| ___________ _ | ____ |
| |___________| (_) | |____| |
| |___________| <-> | |____| |
| SPACE BUTTON | F1 |
| | |
| | |
| Use space bar or | You can pause |
| button to jump | your game using |
| | F1 key |


===============================================================================
(*) CREDITS
===============================================================================

Game design, GFX & code: Jon Cortázar
Music, SFX, testing: José Vicente Masó Wyz
Creative support: Angel Sainz

Powered by Wyzplayer and Bitbuster.
Compiled with Karoshi's asMSX.

Dedicated to: Iker and Irene!
Special thanks to: (guess who?...) Albert Beevendorp!

www.relevovideogames.com
(c) 2015 Relevo Videogames. All rights reserved.
 

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